Where is salerno on lunar colony




















My mission is through here. Rate this:. Like this: Like Loading Published by Purple Paw. Previous post Adventurers outfitted on a new Home Island. I needed to go. I needed to complete mine. What's popping, Poptropicans?

Cancel reply Enter your comment here Fill in your details below or click an icon to log in:. Email required Address never made public. Name required. Follow Following. Drive to the Research station and you can recover the locator device that is tracking her. It is in the Infirmary. When Salerno opens the airlock at the BioDome to escape, she drops her keycard. You need the card and purple eyes use the device at the Research Lab to follow Salerno into the Rock Lab.

Your eye colour must be purple. I do not know so dont ask. The Rock Lab is the last of the three sites you visit on the Moon. To enter you need purple eyes to fool the retina scan and a keycard which only Cdr. Salerno has. Your first stop should be the Research lab, where you can change your eye color and find the tracking device that will locate Salerno.

To enter the Infirmary, squash yourself down with the pressure chamber. The locator will lead you to the BioDome, where Salerno is hiding. She escapes but drops her keycard. Chase her in the rover to the Rock lab and go inside. After you chase her to the Rock lab, you can't find her again. When you use the Geiger Counter to find the Purple Artifact, she catches up to you.

To enter the Rock lab, you need a keycard dropped by Salerno when you find her and purple eyes that you can get from the machine in the Research Lab. You click on the hook on the back of your rover then bring it over to the rock and click on the rock. A lunar colony is when you live on the moon in a colony of people. A lunar colony is a colony on the moon. Note that there are at the present time no lunar colonies, and no prospects of any lunar colonies in the foreseeable future.

Such a thing would be really expensive to create, and while it would be very scientifically interesting, it is not clear that it would be profitable. When you find Salerno at the BioDome, she escapes through the airlock, and drops her keycard. If you have already turned your eye color to purple to beat the retina scan, you can follow her into the Rock lab.

The demo version of Lunar Colony was on the Poptropica site during the Early Access period for paid monthly members, which was three weeks prior to its release on September 6, August 16 to September 6. You have to go to the most top middle window that was blocked by structures. Now, push the most left structure, and it will be the way for Geiger counter to get down to your Poptropica Lunar Colony Rover. Finally, you succeed to load Geiger Counters to the Rover.

There are 3 reflector dishes that you will need to adjust to direct the sunlight to the Moon Rover. The first one is on top in the middle. Adjust it to point down at around 45 degrees. Then drop down to the next level to your right and adjust the second reflector. Make sure that the light from the top reflector is being directed at the second reflector and that the second reflector is also sending off a beam of light. Adjust it to point down, as well. Finally head down another left and to the left to adjust the final reflector.

Again, make sure light is coming to the reflector and that it is sending off a light beam. Adjust it down a bit and the light beam will hit the Moon Rover, giving it an instant charge! Once you get outside, you will notice that there is a digital map on your upper-right. Once you arrive, a meteor will be blocking your path to enter the lab — no problem!

Head back over to your Moon Rover and click on the hook attached to the winch on the vehicle. Run back to your left and attach it to the meteor. Your Moon Rover will pull the meteor out of the way and you can head to your left and enter the lab.

Once you have changed your eye color, jump up to the top and toward the middle of the building to the Pressure Chamber. Jump up and squeeze through the small space before the Pressure Chamber effect wears off. Click the door to enter the infirmary, which is actually a complicated maze!

Refer to the image on the right click to enlarge it so that you can make sure you have the perfect route to get through the maze. Once you have entered the maintenance area, click on the small vent and you will use the hose to blow the Locator Device out of the vent system.

Run over and pick it up. The physics are almost identical to swimming in Poptropica, so control your Poptropican as if they are swimming. Head to the right and click on the Emergency Cork Dispenser. There will be 5 total nozzles that you need to plug with the corks. Once you have plugged all of the nozzles, head up into the top area of the building. Float over and you will find Salerno, at last!

Grab the Keycard and head back out of the bio dome. Once you are back in your Moon Rover, a chase scene will play out. You will automatically chase Salerno to the final building on the upper-left of your map. Enter Poptropica lunar colony bio dome. Wow, there is no gravity inside the dome, as well as there are so many creatures in there. Keep exploring the dome and try to reach the most top part of Poptropica lunar colony bio dome.

Climb the ladder, and you will find DR Salerno in there. Talk to her. She explained something about alien structures. Instead of following you, she prefers to runs away. Before you chase after her, you could grab PASE key card from that dome. Now, get down and exit from this Poptropica lunar colony bio dome. In order to go inside, PASE key card and eye scan are required.

In the next room, there are a variety of conveyor belts that you can angle up and down and change their direction. The top control panel of each belt controls the angle of the conveyor belt and the bottom pannel controls the direction.



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