Where is server.properties




















During the start-up of the Sentinel Server or Sentinel commands located in the subdirectory conf , a check is made for the existence of a file named newserver. If the newserver. The newserver. Then, the properties are loaded as system properties. In certain environments you can modify the server. To modify the server. You edit the server. Upgrade to Microsoft Edge to take advantage of the latest features, security updates, and technical support.

Applies to: SQL Server all supported versions. If any of the reconfigure operations fail, none of the reconfigure operations will take effect. For more information, see Server-Level Roles. In the Server Properties dialog box, click a page to view or change server information about that page. Some properties are read-only. Copy and paste the following example into the query window and click Execute. This scenario is useful when there are multiple instances of SQL Server installed on a Windows-based server, and the client must open another connection to the same instance that is used by the current connection.

Some examples are: minecraft, , 1a2b3c. Determines the type of map that is generated. Same as default unless generator-settings is set. Same as default, but counted as a different world type.

After 1. The maximum height allowed for building. Terrain may still naturally generate above a low height limit. The maximum number of players that can play on the server at the same time.

Note that more players on the server consume more resources. Note also, op player connections are not supposed to count against the max players, but ops currently cannot join a full server. However, this can be changed by going to the file called ops. This means that that op does not have to wait for a player to leave in order to join. Extremely large values for this field result in the client-side user list being broken.

The maximum number of milliseconds a single tick may take before the server watchdog stops the server with the message, A single server tick took Once this criterion is met, it calls System. This sets the maximum possible size in blocks, expressed as a radius, that the world border can obtain.

Setting the world border bigger causes the commands to complete successfully but the actual border does not move past this block limit. Setting the max-world-size higher than the default doesn't appear to do anything.

This is the message that is displayed in the server list of the client, below the name. The MOTD supports color and formatting codes. However, such characters must be converted to escaped Unicode form. An online converter can be found here. If the MOTD is over 59 characters, the server list may report a communication error. By default it allows packets that are n-1 bytes big to go normally, but a packet of n bytes or more gets compressed down.

So, a lower number means more compression but compressing small amounts of bytes might actually end up with a larger result than what went in. Server checks connecting players against Minecraft account database.

Set this to false only if the player's server is not connected to the Internet. Hackers with fake accounts can connect if this is set to false! If minecraft. Setting this variable to off purposely is called "cracking" a server, and servers that are present with online mode off are called "cracked" servers, allowing players with unlicensed copies of Minecraft to join. The server assumes it has an Internet connection and checks every connecting player.

The server does not attempt to check connecting players. If non-zero, players are kicked from the server if they are idle for more than that many minutes. Server prevents users from using vpns or proxies. The server doesn't prevent users from using vpns or proxies. Enable PvP on the server. Players shooting themselves with arrows receive damage only if PvP is enabled.

Sets the maximum amount of packets a user can send before getting kicked. Setting to 0 disables this feature. Sets the password for RCON: a remote console protocol that can allow other applications to connect and interact with a Minecraft server over the internet. Optional URI to a resource pack. The player may choose to use it. Expects chat component syntax, can contain multiple lines. Optional SHA-1 digest of the resource pack, in lowercase hexadecimal. It is recommended to specify this, because it is used to verify the integrity of the resource pack.

When this option is enabled set to true , players will be prompted for a response and will be disconnected if they decline the required pack.

The player should set this if they want the server to bind to a particular IP. It is strongly recommended that the player leaves server-ip blank. Set to blank, or the IP the player want their server to run listen on. Changes the port the server is hosting listening on. Determines if animals can spawn. Determines if monsters can spawn. Monsters appear at night and in the dark. No monsters. Determines whether villagers can spawn.

Villagers spawn. No villagers. Setting this to 0 disables the spawn protection. This option is not generated on the first server start and appears when the first player joins.

If there are no ops set on the server, the spawn protection is disabled automatically as well. Sets the amount of world data the server sends the client, measured in chunks in each direction of the player radius, not diameter.

It determines the server-side viewing distance. Enables a whitelist on the server. Enforces the whitelist on the server. This is applied at the time the player first joins the server. Changing this setting will not change the gamemode for existing players. Values correlate to the integer gamemodes as follows: survival 0 creative 1 adventure 2.

False or not defined prevents the server from sending to the client gamemode values other than the gamemode value saved by the server during world creation even if those values are set in server. True forces the server to send to the client gamemode values other than the gamemode value saved by the server during world creation if those values are set in server.



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